Editor playmode started spewing out an error every few seconds. Both release and debug (using L version of the plugin) builds seem to work fine.ĭowngrading FMOD but sticking with Unity 2019.2.18f1 brought its own issues. I downgraded FMOD to 2.00.06 and upgraded Unity to 2019.3.1f1. Release build browser console output: ' successfully downloaded and stored in the indexedDB cache ( ' successfully downloaded and stored in the indexedDB cache ( ' successfully downloaded and stored in the indexedDB cache ( failed to asynchronously prepare wasm: LinkError: import object field '_ZN4FMODU7gGlobalE' is not a Number ( printErr instantiateArrayBuffer blob: LinkError: "import object field '_ZN4FMODU7gGlobalE' is not a Number" ( LinkError: "import object field '_ZN4FMODU7gGlobalE' is not a Number" ( printErr onAbort abort blob: instantiateArrayBuffer blob: uncaught exception: abort() at build Unity editor console output:įailed running “C:/Program Files/Unity/Hub/Editor/2019.2.18f1/Editor/Data/PlaybackEngines/WebGLSupport\BuildTools\Emscripten_Win\python\2.7.5.3_64bit\python.exe” -E “C:/Program Files/Unity/Hub/Editor/2019.2.18f1/Editor/Data/PlaybackEngines/WebGLSupport\BuildTools\Emscripten\emcc” unexpected number of arguments 1 in call to ‘_cxa_pure_virtual’, should be 0warning: unexpected number of arguments 2 in call to ‘_ZN6il2cpp6icalls8mscorlib6System6String22RedirectToCreateStringEv’, should be 0warning: unexpected number of arguments 4 in call to ‘_ZN6il2cpp6icalls8mscorlib6System6String22RedirectToCreateStringEv’, should be 0warning: unexpected number of arguments 5 in call to ‘_ZN6il2cpp6icalls8mscorlib6System6String22RedirectToCreateStringEv’, should be 0warning: unexpected number of arguments 4 in call to ‘_ZN6il2cpp6icalls8mscorlib6System6String22RedirectToCreateStringEv’, should be 0warning: unexpected number of arguments 2 in call to ‘_ZN6il2cpp6icalls8mscorlib6System6String22RedirectToCreateStringEv’, should be 0warning: unexpected number of arguments 3 in call to ‘_ZN6il2cpp6icalls8mscorlib6System6String22RedirectToCreateStringEv’, should be 0error: unresolved symbol: FMOD5_ChannelGroup_AddDSPerror: unresolved symbol: FMOD5_ChannelGroup_AddFadePointerror: unresolved symbol: FMOD5_ChannelGroup_AddGrouperror: unresolved symbol: FMOD5_ChannelGroup_Get3DAttributes A release build compiles and runs, but gets stuck 90% of the way into the loading screen, and a development build doesn’t compile at all. If you're still unable to run the file, download using an alternative web browser.Hey, ever since integrating FMOD I’m unable to build for WebGL. Most download folders can be accessed by pressing CTRL + J while in the web browser. Attempt to run the file from the download directory instead of running the file directly from the web browser. Download the file again and attempt to decompress it. Temporarily disable any anti-virus or security programs and attempt to decompress the file again. An anti-virus or security program may be preventing the software from decompressing. If you don't know the administrator password, please contact the computer's Administrator for assistance. You may be prompted for the administrator password. You may not have enough permission for the account that you're logged into. Try logging in as an Administrator or right-click on the downloaded file and then left-click on Run as administrator. Windows 10 Users - If you're using Microsoft Edge, try using a different web browser to download the software. There are s everal possible causes of this issue: This error occurs when the computer encounters a problem while extracting the downloaded file prior to installing the software.
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